The Develop:Brighton conference is programmed to appeal to anyone involved in game development - whatever your level of experience and whatever your particular role or responsibilities. We've organised the content into tracks by interest area to make it easier for you to navigate.
Game visuals today span the artistic spectrum, from iconic mobile graphics to lush AAA productions and now of course the shift towards virtual reality and a return to photo-realism. Our Art Track will provide artists with inspiration, practical advice, best-practise guidance and real-life case studies from not just the games industry but other creative industries too.
Our Art sessions will run on 2 days this year - Wednesday 13 and Thursday 14 July.
VIEW ART SESSIONS
Nothing ruins a good game faster than annoying music or inferior sound effects. Our Audio Track curated by John Broomhall, is for anyone involved in sound or music and video games. Audio professionals can expect to be inspired by the latest techniques and trends, plus hear from peers and experts who will share their own experiences and knowledge on all things sound related.
Our Audio Track takes place on Thursday 14 July.
Without some commercial know-how and a sensible business model you won't get very far in today's hugely competitive games industry. Our Business track brings together some of the smartest brains in games to share real-life case studies, practical advice, and best-practise tips so you can run a truly successful business as well as make great games. Also covers the challenges of game production and funding plus new technologies, new trends and new business models.
The games industry clearly remains the most exciting and varied sector for a programmer to go to work in. In the Coding Track our seriously knowledgeable and experienced technical speakers will show you exactly how to rise to the many challenges and opportunities facing game programmers today - including new and emerging platforms like VR, AR and MR.
Creativity in games has recently undergone a renaissance due to Indie developers, new formats, smaller budgets and online distribution channels as well as mainstream innovations. So contemporary game design is a challenging mix of cutting edge tech versus old school techniques like storytelling and game play. Come and be inspired by some of the world's most innovative and successful game designers offering their own top tips, and insight.
One of the biggest challenges facing game developers today is how to get your game on people's radar in such a competitive marketplace. The new Discoverability track will focus on helping you do just that - finding and attracting the right audience, nurturing your community and building good relationships with media, streamers and other influencers. Hear case studies, top tips and practical advice from the people behind some of the most successful games around.
Mobile makes up the biggest part of the worldwide games market, so we’ve introduced this track dedicated to exploring the best business strategies, technical challenges and game design for mobile F2P games. Come and hear some of the most successful studios in mobile game dev share their experiences and top tips.
Our Mobile Track will take place on Tuesday 12 July.
Free sessions for students, start-ups, and anyone else looking to be the next big thing! Join us to hear straight talking from successful indie developers about how they started, what worked for them, and what mistakes they made – so you can avoid repeating them. Plus talks from experts and leaders in their field who can guide, advise and inspire you on your game making journey.
VIEW INDIE BOOTCAMP SESSIONS
The Roundtable discussions are free to attend and open to everyone - you don't need a conference pass to take part. They'll provide a safe place during the conference to discuss sensitive topics and personal issues affecting game devs today. And we'll ask people to turn off their devices so that conversations can be uncompromised. Come and share your experiences, ideas and point of view with others.
VIEW ROUNDTABLE SESSIONS
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Haden Blackman
Hangar 13
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Jessica Saunders
Salix Games
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Brenda Romero
Romero Games
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell
Mike Bithell Games
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
NHTV
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Rami Ismail
Vlambeer
People should come to Develop because it’s where the UK games industry meets.
Maria Sayans
ustwo
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Ukie
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
Abbie Heppe
Media Molecule
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Graham Devine
Magic Leap
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.
Contact us now!